MG 42

The MG42 has two variants within the game. It is most commonly found at nearly all, if not all, bunkers dotted around the map. The bunker version is mounted, and cannot be taken with you. However, the mounted MG42 has no ammo limit, although it can overheat, causing the gun to pause for a brief moment after a long burst of fire. The overheating can be monitored by a red circle around your aiming reticle. Once this circle is completed, the gun has overheated and will cool down for a few seconds. The mounted MG42 can be very effective at pumping lead downrange, but because of its RoF, the recoil will cause your aim to sway dramatically. The best way to counter this is the same with any automatic weapon. Firing short, controlled bursts will ensure accuracy, as well as keep the overheating in check. However, if it is needed, laying down suppressive fire at range is no problem for the mounted MG42.

The mobile version of the MG42 is a rarer spawn in the world, often spawning with only one magazine with it, although its ammo can spawn in the world at slightly higher rates. The MG42 drum hold 50 rounds, and because of the limited ammo capacity, the mobile MG42 will not overheat. The recoil multiplier is about twice that of the mounted MG42, so controlled bursts are needed when fighting medium range battles, and you should forget about longer range engagements. In CQB, it is almost unnecessary to ADS, as the rate of fire will ensure your opponent is pumped full of lead, however if you are concerned with ammo, as you should be if you do not have a spare drum, aiming with medium duration bursts would be best for ammo conservation.

Not to be confused with the FG42